#include "StdAfx.h"
#include "PositionalConsole.h"
#include "StdConsole.h"

PositionalConsole::PositionalConsole(void)
{
}


PositionalConsole::~PositionalConsole(void)
{
}

void PositionalConsole::SetCursor(short x, short y)
{
	HANDLE hStdout = GetStdHandle(STD_OUTPUT_HANDLE);
	COORD position = { x, y }; 
	SetConsoleCursorPosition( hStdout, position );
}


